Patch Notes –


  • Minor texture optimizations across the board.
  • Tweaked texture streaming options.
  • Possibly fixed an issue with players colliding with their own Grenade Launcher grenades.
  • Possibly fixed an issue with flag inbounds status not being correctly updated, needs more gameplay testing.
  • Fix second loadout grenade slot.


  • Adjusted underwater audio filter.
  • Fixed an issue where the Chaingun sound would loop.
  • Added soundcues for match start/end countdown under content/audio/notifications/countdown.
  • Added announcer lines to flag grabbed game event audio notifications.


  • New map: CTF-Forlorn.
  • CTF-Raptor: New redesigned bases and art pass.
  • CTF-Silvas: Updated base art.
  • CTF-Elite: Increased fog levels by 25%.
  • CTF-Brynhildr: Increased fog levels by 25%.
  • CTF-Trailblazer: Expanded width of red OOB, Rotated inner oob by 45 degrees and adjusted dimensions, Added a spawn on top of the small tower, Added a small health pickup on top of the center building.

Patch Notes –

Version of Midair: Community Edition will be live tonight


  • Tempest explosion sound buffed.
  • Chaingun bullet audio reduced
  • Reduced blaster projectile volume
  • Enemy flag grab and return sound notifications increased in volume


  • CTF-Silvas: Rotated bases, updated midfield assets, minor terrain tweaks.
  • CTF-Brynhildr: Updated lighting and atmosphere, updated base areas.
  • CTF-Trailblazer: Updated lighting and atmosphere, reduced out-of-bounds grid size.
  • CTF-Elite: Updated lighting and atmosphere.
  • CTF-Exhumed: Updated rock formations near bases,
  • Removed CTF maps Crushdepth, Authority, Cerberus, FatalFortress
  • Updated collisions on common rock assets to be more accurate.

General, Bug fixes & Balance

  • Fixed several server crashes.
  • Added code to decompress demos downloaded directly from
  • Re-added version checking, because test version could join live and run into invisible objects.
  • Removed Santa hats. Happy New Year!
  • Whitelisted some toaster.cfg commands to bring some performance back.
  • Increased default texture streaming budget
  • After discussion with some pubbers, reduced default max players on a server from 16 to 14.
  • Default Server bandwidth should be increased.

Known issues, Future updates

  • The visibility increases on Elite, Bryn, and Trailblazer might be too much, we’ve only managed to have a handful of lower tier PUGs on them so we’re look at how this plays with a view to changing it in the next patch
  • Server admin via SteamID is not currently working, the default admin password is not consistent across servers either.
  • Demo downloading in-game
  • Another sound pack, more weapon skins, another map in the works.
  • CTF-Raptor: Updated prototype base design
  • Potential fix for the flag sometimes returning from the OOB when it is already back in the OOB.
  • Potential fix for the chaingun looping noise.

Patch Notes –

Version of Midair: Community Edition is now ready to download.

In November and December, the community ran a successful “Bring Your Own 5” tournament, with over 50 matches played across two days, with teams from Australia, Europe and North America competing. Player VODs and commentary videos are available on our Twitch and Youtube, and moving forward the Midaire:CE CTF ladder is now open on the website. This incremental patch resolves the server stability issues we encountered early on in the tournament.


  • Adjusted the quality settings of some audio tracks that should reduce stuttering for players on older hardware.
  • Updated enemy flag grab sound to be more unique.
  • New tempest explosion sound.
  • Corrected some grammatical errors in the VGS menu.


  • CTF-Silvas has had an overhaul of terrain, spawn points, flag stand, and OOB.
  • Added missing flag stand cameras for CTF-Nightflare and CTF-Trailblazer


All Game Modes

  • Midair’s, and Midair Kills are no longer tracked when they are against a teammate.


  • If you killed a flag carrier, in midair — It didn’t give you a Flag Carrier kill. Now it does.
  • Added Furthest Midair stat to tab menu for CTF.
  • Fix for players receiving points for flag capture even if the flag is returned.


  • Award first blood and first to die on each round.
  • Set Arena tab menu to display weapon stats, and few game mode specific stats. More to come…

Store items

  • Demonic / Putrid plasma weapon models added.
  • Female voice pack added
  • 5 new sprays

Bug fixes & Balance

  • Fixed several server crashes.
  • Fixed an issue where the server kicked players at the end of each map.
  • Removed some rendering commands that players were using to gain an unfair advantage.


  • Blaster inheritance increased from 50 to 100.
  • Plasma inheritance increased from 35 to 50.


  • Demo play back performance has been increased.
  • Demos should switch back to last spectated player on respawn during playback.

Happy Holidays from the Midair:Community Edition Dev team