General
– Quick play wont attempt connection to passworded servers
– Quick play will display an error if no server matching the requested conditions is found
– Using Quick play should no longer duplicate servers in the browser
– Added basic IFF custom colour selector
– Disabled “Profile” on main menu UI – Set Behavior ‘is enabled’ to false for Profile on Main Menu – Would crash/lock up client due to stats attempting to be pulled from API.
– Removed duplicate Toggle Spectate button within the In-Game esc menu.
– Prior scoreboard functionality reverted
– Fixed current holder in CTF Status widget
– Web – Clan Management finished; Full featured – Create Clan, Invite Player, Leave Clan, Kick Player from Clan, Disband Clan, and Challenge Teams Coming soon
– Fixed Server & Client Authentication API. Should be resolved.
– Changed character glow to be white
– Added new flag hologram materials, tweaked flag scale and positioning on character
– Added basic Flag Trail for testing
Maps
CTF-Ingonyama:
– Fixed some floating spawns on each side
– Smoothed out some jaggy terrain
– Added some new rocks to the mid cliff area to balance out the sides a bit
CTF-Exhumed:
– Shortened distance between each flagstand
– Major terrain overhaul
– It’s night time again
– Added rocks & cliffs around the map in various places
– Replaced all the spawns, spectator cameras, etc.
– Changed OOB dimensions
AR-Aquarena:
– Gave the map back its water
– Added a skybox
– The arena remains untextured greybox
TDM-Calypso:
– New prototype TDM map
Audio
– Fixed kill sound on suicide
– Add doppler effect to Blaster, GL, Plasma and RingLauncher projectiles
– Change RingLauncher projectile loop sound to Sci_Fi_Beam_2
– New RL fire and reload sounds
– Added layers to RL projectile loop and explosion sounds
– Reduced volume of new RL sounds
– Added layer to GL fire sound
– Added new GL projectile loop
– New CG fire and motor sounds
– Lowered pitch of jetpack sound
– Adjusted ring reload sfx timing