General
– Added Game Mode: Arena
– Teams are now given a pool of 25 lives, upon death a life will be removed from the team pool
– When 0 lives are remaining you will be given one final chance
– Round ends when team runs out of players with final chance
– Match will be a best of 3 rounds
– Added Powerups / Health & Ammo Pickups (TDM/AR)
– Concussion Grenades replaced with Combo Grenades. They explode when shot, allowing for “mine disks” and midair disk jumps
– Adjusted Flag size
– Flag trail now only activates above 50 km/h
– Flag trail is now based on team color
– Added low health screen effect
– Added zoomed in screen effect
– Tweaked Tempest effects
– Tweaked Chaingun effects
– Adjusted Evacuate effects
Audio
– Adjusted Tempest idle sound
– Added subtle variations to weapon switch sounds
– New enemy grabbed your flag sound
– Adjusted Chaingun firing sound
Maps
– Added CTF-Nightflare
– Added CTF-Trailblazer
– CTF-Exhumed: Art update
– CTF-Minora: Nerfed routes that fall on to the back of the flagstand
– TDM-Speedway: Updated
Bug fixes
– Fixed a crash related to weapon skins
– Fixed a bug where TDM messages were being displayed incorrectly
– Fixed an inaccurate collision issue on CTF-Elites base
Known issues:
- VGS sounds don’t play any audio
- Inaccurate collisions on Vertex and Nightflare
- Water on Aquarena disappears on low settings
- Low health effect can display at incorrect times