Balance
Chaingun
Implemented chaingun overheat. Each bullet fired will heat up the barrel and slow the fire rate, moving faster will cool the barrels.
Nuggets
You are now all about that nuggie life. Health nuggets now heal much faster, heal up to 30hp (up from 25), and they also still stack
Combo Nades
Combo nade has been nerfed a little bit more (due to a fix further down in the patch notes).
-Removed impulse
-Doubled hitbox size
-Reduced explosion radius 33%
-Increased damage to 42
Maps
CTF-BeachBlitz, CTF-Cerberus, CTF-Icedance, CTF-Raptor, and CTF-Zephyr make their debut AR-Chasm has had a number of holes fixed
CTF-Brynhildr had that little rock gap out the back fixed
CTF-NightFlare has had light source increased a skootch
CTF-Kryosis has had a birthday
-Moved bases & flagstands approximately 3 meters to restore pre-MACE grab angles
-Finally properly mirrored, bases & terrain are no longer misaligned by half a meter
-Minor terrain modifications
-A couple of extra spawns (still 50/50 for each side of the base)
-Added more collision volumes to the ramps leading into the base to make movement around them much smoother
Added TDM versions of DM-Blitz and Skyway CTF-Minora, and CTF-Outpost have seen some performance optimisations
Art
Collision fixed on some tree models (looking at you, coral)
Updated nuggie model to show how much of a badass it is
Tempest reload sound adjusted
Skill shots sounds overhauled
General
Death cam has been removed, which should also fix the issue of sometimes staring at the ground on respawn
Implemented initial beta practice mode. Check the menu for the new keybinds.
Low health vignette shouldn’t show in observer mode. For reals this time.
Tab menu updated to show like, heaps more stuff.
Added low hp alarm sound that plays when taking damage at critical health.
Fixed an issue where shooting point blank at flags, powerups, or other effects could cause the projectile to spawn in a direction other than where the crosshair is aimed (nonreg on combo nade seems to be fixed with this, combo might need a small nerf now as it is much more predictable)
Fixed camera positions on a lot of maps
Playing maps in offline mode should now spawn you on a team making the flags work properly
Fixed an issue that was causing floating grass. Not all maps have been updated for this patch
Known bugs
Overheat graphic doesn’t always show for everyone. Apparently if you delete and fully reinstall MACE it comes good
Practice mode appears to be crashing the MA:CE client